NEW ORLEANS, 29 June 2022 – Prodigy Learning, a global education technology company, is excited to announce the launch of v4.0 of its award-winning ‘Coding in Minecraft’ computer science credential product at the ISTE Live 2022 EdTech conference in New Orleans.
Addressing a global skills need, ‘Coding in Minecraft’ is a revolutionary computer science credential product with supporting curriculum, harnessing the power of game-based learning and delivered through Minecraft: Education Edition.
During an interactive showcase session today at ISTE Live 2022, North Carolina’s Director of Academic Standards, Dr. Mary Hemphill, presented how North Carolina has partnered with Prodigy Learning and Microsoft to provide all middle school students in the state with access to ‘Coding in Minecraft’ as part of the state’s K-12 Computer Science Initiative. Dr. Hemphill commented:
“Being able to show our teachers & students ways they could gain skills and meet state & local standards is such a heavy burden which was lifted off us at a state level as Prodigy had the solution with Coding in Minecraft making it fun, real and now we can have long reaching effects.”
Recently awarded Best Formative Assessment product by the e-Assessment Association, ‘Coding in Minecraft’ is already inspiring students to learn computer science. The innovative SaaS solution gives educators from all backgrounds the confidence and tools to engage young and diverse learners (ages 7 to 16) in computer science and coding – even if educators are not proficient in computer science or coding themselves.
Engaging students in computer science from an early age is a growing challenge worldwide, reflected in global shortages of digitally skilled graduates. Minecraft is one of the most popular video games in history and promotes creativity, collaboration and problem-solving in an immersive environment. It transcends all platforms and appeals to players regardless of age, gender, demographics, or geography.
“Our vision for ‘Coding in Minecraft’ is to break down the barriers for students and educators to increase uptake of computer science in schools,” said Andrew Flood, CEO of Prodigy Learning. “This latest update meets the needs of our K-12 education customers and takes students a step closer to computer science careers.”
Launched in 2019 in the United States, and in 2021 in Australia, ‘Coding in Minecraft’ is already transforming computer science assessment in US and Australian schools with many large US states and districts adopting the product to provide a standards-aligned, immersive computer science curriculum leading to industry-recognised credentials.
For access to a free demo and to learn more about v4.0 ‘Coding in Minecraft’ visit: http://www.codingcredentials.com.
About Prodigy Learning
Prodigy Learning is an award-winning global EdTech business, providing innovative online platforms that empower learners to develop and prove their skills. These solutions range from skills assessments in education through to job-ready digital skills certifications from IT industry leaders.
The Company was established in 2000 and now has offices in Dublin (Ireland), London (United Kingdom), Sydney (Australia) and New York (United States).
Prodigy Learning has worked closely with Microsoft since its incorporation in 2000. The Company is a Microsoft Gold Application Development Partner and a Global Training Partner of Microsoft in Education.
To learn more, visit www.prodigylearning.com
“Minecraft” is a trademark of Mojang Synergies AB. ‘Coding in Minecraft’ is not an official Minecraft Product. Not approved by or associated with Mojang.